Intro into 「Unit 10」:Conflict
The Topic for unit 10 will be about conflict and the different ways to portray the conflict using hand drawn and 3d animation.
I will mostly be looking at physical conflict within games which normally contains multiple short animations that can be looped to make a move set. This will include a walk cycle, a running cycle, and some basic hitting and getting hit and getting up cycles.
I will also look at the general body movents and the weight behind each movement, I will do this to make the animtion at least a little grounded in reality making the animation believable.
I will mostly be looking at physical conflict within games which normally contains multiple short animations that can be looped to make a move set. This will include a walk cycle, a running cycle, and some basic hitting and getting hit and getting up cycles.
I will also look at the general body movents and the weight behind each movement, I will do this to make the animtion at least a little grounded in reality making the animation believable.
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