Walk And Run Cycles The walk and run cycles are made up of 4 key poses which are Contact, Down, Pass pos and the up with up being the highest keyframe and down being the lowest in-between frames to make the animation more smooth. Walk Cycle The walk cycle at no points has both feet off the ground Some video references of walk cycles: www.youtube.com/watch?v=vq9A5FD8G5w , www.youtube.com/watch?v=G8Veye-N0A4 Run Cycle The run cycle has less in between frames than the walk cycle as to give the illusion of going faster Some video references of run cycles: www.youtube.com/watch?v=lCpotGr0TB4 , www.youtube.com/watch?v=LBxvCYBcOH4
Photoshop - VS - Animate!! Keys (+) = The good stuff (-) = The bad stuff Animate +You can use tweens (this fills in the gap between two keyframes making your animation smooth without making dozens of frames) +The UI is easy to use as you can rearrange every tool +The brush tool. The brush automatically comes with stabilizer at the mount I like meaning that I didn't spend like an hour tweaking the brush setting up the brush tool. +I have a past with the software as I started using it back when it was Flash -Although the brush came with stabilizer, drawing stuff was a pain (I mean I couldn't even draw a circle right) -This was mostly a user error but the asset library got really messy making it so I could just about find the object I needed Photoshop +Although it was hard to draw with it was a lot easier to draw on photoshop than adobe animate. +The Layers turned out helpful in making parts for the chara...
Destino by The Walt Disney Company I looked at Destino to see how Salvador Dali used perspective within the animation. There are two points that really stood out to me during this animation (2:38) is a bit where the main character goes into a shadow of a bell which looked like her, I liked this part of the animation as I like how Salvador used the shadow of the bell in the bell tower to create a brand new object (being a girl with her arms) as well as the way the character integrated with the shadow as it broke the laws of physics but it seems to fit in. The other part of the animation I liked was (3:51) were an ant looking bug warps into a guy riding a bike (I just notice how the hand slowly turns into hills making it so the person riding the bike is riding.on the hill), I like how the ant smoothly transformed into the bike guy (I think their name is Alex) I think something like this could be used in my animation to give it a weird atmo...
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